There should have been an active Nick Valentine Detective Agency Radio

red-king-4:

There should have been an active
Nick Valentine Detective Agency Radio that had its own set of quests.

Picture this: you (the Sole
Survivor) are walking in the commonwealth, and suddenly, the Radio comes to
life, prompting you to investigate a homicide here, or a disappearance there.

For example, a good way to
introduce us to Covenant could have been through the radio, which asks Sole to
meet up with the concerned persons at Covenant, while also collecting something
like a Detective pass.

As the string of cases get more
and more complex, ranging from the disappearing sister of rival raiding gangs
at the Federal Rations Stockpile, Bobbi’s investigation (Sole as a mole,
working for Hancock), etc., the cases point to a mystery mastermind.

As the final set of disappearances
take us to Far Harbour, Ellie calls us (Sole and Nick) back to the Agency,
telling us about a new lead on a centuries old Case: Eddie Winter.

Collecting the holotapes should
also have been tied to a much more engaging quest, with each of the ten areas
having their own investigations, all culminating to a battle for Quincy. Here,
Preston and Mama Murphy hire Sole and Nick to investigate the attack and
capture a Quincy Gunner, to interrogate.

After the attack on Quincy
begins, a new official faction emerges, the Triggermen, who try to assassinate
Nick and later, Ellie. They also block all investigations, with bullets and spies.

(Each quest also helps dismantle
them)

Sole arrives just in time to help
Piper defend the Agency office. Piper later remarks that it was too easy for
the attack to start, and upon investigation of the bodies, finds that the
faceless Winter Boys are in fact Synths.

A holotape containing a dialogue
between Winter and Macdonough is found in Macdonough’s office (which could be a
stealth mission). It is encrypted, so Sole must go to the Railroad or BoS to
have it decrypted. This takes a few days, so they must return later.

Piper officially becomes
undercover for the Agency, and helps Ellie uncover Diamond City related rackets
and crimes. Most of the focus is on the higher ups, who seem to be all hiding
something. With her help, Sole is contacted a few days later, and they are
thrown into action again.

It is found that Winter
periodically got out of his bunker and travelled the Commonwealth, assisting
the Institute (or not) and was the mastermind behind everything.

In the climatic ending, Winter is
confronted by Nick, and depending on how well Sole helped and solved the
mysteries, and through some well-crafted dialog, Winter is killed but Nick
could either be killed, injured or safe and unhurt.

Post ending, the Triggermen are
dissolved and Sole has 25 radiant quests to root out the Triggermen, with one
final quest to deal with Triggermen boss (who could be anyone really).

Other radiant quests would be
tied to areas that should have had a story, such as why a plant stopped working
years ago, missing settlements, etc.

((Just my two cents! Feel free to
add more, if you like))

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